Games producer, coder, designer, and educator, with over a decade of industry experience including Microsoft and Sony.
A worldwide reach of millions of game developers. Head of AAA strike teams for PS3, developer education for Xbox, and agile micro-studios for mobile.
My mission: help games become the primary transformative agent of our culture for this generation and next.
Professional Portfolio
Find me on LinkedIn / Find me on MobyGames
| Title | Date | Company | Role |
|---|---|---|---|
| SWAT 3: Elite Edition [PC] | 2001 | Sierra Studios | Tech. Writer |
| SWAT 3: Game of the Year [PC] | 2002 | Sierra Studios | Tech. Writer |
| SWAT: Urban Justice [Canceled] | 2003 | Sierra Studios | Software Engineer |
| Counter-Strike [Xbox] | 2003 | Volt/Microsoft | Tech. Writer |
| Unreal Championship 2 [Xbox] | 2004 | Volt/Microsoft | Plot Consultant |
| Phantom Dust [Xbox] | 2004 | Volt/Microsoft | Design Consultant |
| DirectX 9.0c [PC] | 2006 | Microsoft | SDK Writer |
| XNA Game Studio [Xbox 360] | 2007 | Microsoft | SDK Writer |
| XNA Creators Club [Xbox 360] | 2008 | Microsoft | Community Mgr. |
| MAG [PS3] | 2010 | Zipper Int. | Additional Design |
| SOCOM 4 [PS3] | 2010 | Zipper Int. | Tech. Designer |
| Create Games for Windows Phone | 2010 | Microsoft | Educational Manager |
| Windows Phone @ Gamefest | 2011 | Microsoft | Track Coordinator |
| Microsoft @ GDC | 2012 | Microsoft | Event Coordinator |
| Node.Hack | 2012 | 4gency | CEO/Founder |
| Armored Drive | 2012 | 4gency | CEO/Founder |
Speaking Engagements
| Location | Date | Details | Link |
|---|---|---|---|
| XNA European Tour | 2007 | IE/IT/BE/FI/SE/AT/DK | |
| Game Developers Conference | 2007 | XNA Hands-On Labs | |
| XNA University Workshops | 2007 | SU/WWU/WSU/OSU | |
| Game Developers Conference | 2008 | XNA AI Challenge | The Finals |
| Casual Connect Seattle | 2011 | Windows Phone Development | View It |
| Microsoft Gamefest | 2011 | Windows Phone Development | Agenda |
| //BUILD Windows | 2011 | Windows Phone Development | View It |
Published Articles
For fiction writing, including full short stories and excerpts you can read for free, see the Writing section of this site.
| Title | Date | Publication | Notes |
|---|---|---|---|
| Make a Game in 60 Minutes with XNA Game Studio | February 2007 | The Official Xbox 360 Handbook | w/ Fernando Bueno |
| Unleash Your Imagination With XNA Game Studio Express | May 2007 | MSDN Magazine | w/ Michael Klucher |
| Putting Games First: Developing Games for Windows Phone and Xbox LIVE | Winter 2012 | Casual Connect Magazine | Pages 56-57 |
Personal / Academic Projects
For prototypes you can play with, be sure to see the Games section of this site.
| Title | Date | Type | Status |
|---|---|---|---|
| Level B4 | 1996 | Online BBS | CLOSED |
| Barney Strike | 1996 | Win 3.1 Klik n’ Play | COMPLETED |
| Randy Driver | 1996 | Win 3.1 Klik n’ Play | COMPLETED |
| Fire Away | 1997 | Win 3.1 Klik n’ Play | COMPLETED |
| Oh, Chute! | 1997 | Win 3.1 Klik n’ Play | COMPLETED |
| Capricorn Document | 1999 | PC Text Adventure | COMPLETED |
| 21 @ Casino Royale | 1999 | PC ASCII Card Game | COMPLETED |
| Covert Ops Simulator | 1999 | PC Text Adventure | COMPLETED |
| Squadron Blackops | 2000 | PC Action Game | COMPLETED |
| Training Centre | 2000 | PC Shooting Gallery | ALPHA |
| The Agency: Razor One | 2001 | PC ASCII Adventure | ALPHA |
| Industry | 2009 | INFORM Text Adventure | ALPHA |
| Text4Dead | 2009 | INFORM Text Adventure | ALPHA |
| Node.Hack | 2011 | Windows Phone Action Game | COMPLETED |
Fun Facts About Charles
- Is unable to make the Vulcan hand gesture, and is therefore easy to beat in a game of Rock-Paper-Scissors-Lizard-Spock.
- Enjoys sailing the Caribbean to the Top Gun Anthem.
- Has a record of over one-hundred unique karaoke songs sung, and proposed to his future wife on the karaoke stage.
- Actually Gantt charted his own wedding. Also designed a set of armillary sphere wedding rings with his wife.

Hello Mr. Cox. I’ve been a fan of the capricorn document for yeeeeeeeeeeeeeeeeeeeeeeeeeeeears and STILL love to play it. However…i was wondering if you all did indeed finish the game because on the final version that was up for download, There’s a lot of…. in parts of the “levels.” Which then makes the game unplayable when you get to these points as you can’t do anything. Mainly when you’re trying to get to LEROY’S By a certain time. You can’t because of missing things. :( which is sad because the game is one of the best i’ve ever played. Yes text adventures are waaaaaaaaaaay out dated but still hold a place in my heart. :) Anyway, I was hoping that maybe you could shed some light on this if you could. It would be great. Thanks. :)
A huge fan,
Steven
[...] I realized that all along, I’d been wanting to keep those items in a list – and The Omnibus was that list. I built in early on in my blog career and have kept it constantly up to [...]
Thank you for your awesome tuts about XNA Game Studio!!!!
Have you seen therealsocom.com’s post about an ex-Zipper employee writing a letter about the atmosphere of Zipper during Socom 4?
http://therealsocom.com/2012/06/27/ex-zipper-employee-sends-anonymous-letter-to-therealsocom-com/
And have you seen David’s Sears presentation “The Marquis de Sade, Machiavelli, and Me”
http://www.twitch.tv/cgs/c/1941080
(starts around 3 hours and 47 mins into it.)
Could you confirm or deny Zipper’s politics towards the end of it’s life?