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	<title>Comments for Charles N. Cox Dot Com</title>
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	<link>http://www.charlesncox.com/blog</link>
	<description>The Language of Game Development, Spoken Here</description>
	<lastBuildDate>Wed, 01 Feb 2012 03:44:00 +0000</lastBuildDate>
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		<title>Comment on Node.Hack: Available Now! by Diane Gill</title>
		<link>http://www.charlesncox.com/blog/2011/11/node-hack-available-now/comment-page-1/#comment-6944</link>
		<dc:creator>Diane Gill</dc:creator>
		<pubDate>Wed, 01 Feb 2012 03:44:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.charlesncox.com/blog/?p=2047#comment-6944</guid>
		<description>Charles this game is way cool!! I will tell my son in law and my e grown daughters. They love stuff like this!</description>
		<content:encoded><![CDATA[<p>Charles this game is way cool!! I will tell my son in law and my e grown daughters. They love stuff like this!</p>
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		<title>Comment on About Me by Panos</title>
		<link>http://www.charlesncox.com/blog/about/comment-page-1/#comment-6940</link>
		<dc:creator>Panos</dc:creator>
		<pubDate>Wed, 25 Jan 2012 20:41:12 +0000</pubDate>
		<guid isPermaLink="false">http://0187c48.netsolhost.com/blog/?page_id=2#comment-6940</guid>
		<description>Thank you for your awesome tuts about XNA Game Studio!!!!</description>
		<content:encoded><![CDATA[<p>Thank you for your awesome tuts about XNA Game Studio!!!!</p>
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		<title>Comment on Node.Hack Tips: You and the Enemy by &#187; Node.Hack &#8211; Now Available Worldwide! Charles N. Cox Dot Com</title>
		<link>http://www.charlesncox.com/blog/2011/11/node-hack-tips-you-and-the-enemy/comment-page-1/#comment-6744</link>
		<dc:creator>&#187; Node.Hack &#8211; Now Available Worldwide! Charles N. Cox Dot Com</dc:creator>
		<pubDate>Wed, 23 Nov 2011 16:08:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.charlesncox.com/blog/?p=2018#comment-6744</guid>
		<description>[...] HomeAbout MeGames&#8220;Industry&#8221;: An Interactive Fiction&#8220;Text4Dead&#8221;: Text-Based SurvivalNode.Hack: a Free Action Strategy Game for Windows PhoneWriting&#8220;Hash&#8221;: A Near-Future SF NovelLimbs: a Neo-Nuclear Short Story      Charles N. Cox Dot Com The Language of Game Development, Spoken Here - charles.cox@gmail.com   &#171; Node.Hack Tips: You and the Enemy [...]</description>
		<content:encoded><![CDATA[<p>[...] HomeAbout MeGames&#8220;Industry&#8221;: An Interactive Fiction&#8220;Text4Dead&#8221;: Text-Based SurvivalNode.Hack: a Free Action Strategy Game for Windows PhoneWriting&#8220;Hash&#8221;: A Near-Future SF NovelLimbs: a Neo-Nuclear Short Story      Charles N. Cox Dot Com The Language of Game Development, Spoken Here &#8211; <a href="mailto:charles.cox@gmail.com">charles.cox@gmail.com</a>   &laquo; Node.Hack Tips: You and the Enemy [...]</p>
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		<title>Comment on Node.Hack Tips: You and the Enemy by Charles Cox</title>
		<link>http://www.charlesncox.com/blog/2011/11/node-hack-tips-you-and-the-enemy/comment-page-1/#comment-6717</link>
		<dc:creator>Charles Cox</dc:creator>
		<pubDate>Thu, 17 Nov 2011 18:51:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.charlesncox.com/blog/?p=2018#comment-6717</guid>
		<description>Level 4 onward. :)</description>
		<content:encoded><![CDATA[<p>Level 4 onward. :)</p>
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		<title>Comment on Node.Hack Tips: You and the Enemy by Jim Perry</title>
		<link>http://www.charlesncox.com/blog/2011/11/node-hack-tips-you-and-the-enemy/comment-page-1/#comment-6716</link>
		<dc:creator>Jim Perry</dc:creator>
		<pubDate>Thu, 17 Nov 2011 18:33:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.charlesncox.com/blog/?p=2018#comment-6716</guid>
		<description>Weapons? Where did I miss seeing them? :( Guess I need to play a little more.</description>
		<content:encoded><![CDATA[<p>Weapons? Where did I miss seeing them? :( Guess I need to play a little more.</p>
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		<title>Comment on Why I Can’t Quit You (or, the Game that Got Away) by &#187; ASCII Dreams: Node.Hack and Dial-Up Culture Charles N. Cox Dot Com</title>
		<link>http://www.charlesncox.com/blog/2010/12/why-i-cant-quit-you-or-the-game-that-got-away/comment-page-1/#comment-6701</link>
		<dc:creator>&#187; ASCII Dreams: Node.Hack and Dial-Up Culture Charles N. Cox Dot Com</dc:creator>
		<pubDate>Mon, 14 Nov 2011 18:02:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.charlesncox.com/blog/?p=588#comment-6701</guid>
		<description>[...] I&#8217;ve had some direct forays into that world of ASCII graphics with prototype projects like The Agency: Razor One, but today&#8217;s modern platforms &#8211; phones, tablets, consoles &#8211; just don&#8217;t play [...]</description>
		<content:encoded><![CDATA[<p>[...] I&#8217;ve had some direct forays into that world of ASCII graphics with prototype projects like The Agency: Razor One, but today&#8217;s modern platforms &#8211; phones, tablets, consoles &#8211; just don&#8217;t play [...]</p>
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		<title>Comment on My Life with Video Games: Dial-Ins and Drop-Ins by &#187; ASCII Dreams: Node.Hack and Dial-Up Culture Charles N. Cox Dot Com</title>
		<link>http://www.charlesncox.com/blog/2008/07/my-life-with-video-games-dial-ins-and-drop-ins/comment-page-1/#comment-6697</link>
		<dc:creator>&#187; ASCII Dreams: Node.Hack and Dial-Up Culture Charles N. Cox Dot Com</dc:creator>
		<pubDate>Mon, 14 Nov 2011 00:34:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.charlesncox.com/blog/?p=423#comment-6697</guid>
		<description>[...] grandfather of this kind of game &#8211; made it feel like all things were possible. And, during my SysOp days on my bulletin board, I fell in love with a particular doorgame called NetRunner (shown above): a 1993 ASCII-based [...]</description>
		<content:encoded><![CDATA[<p>[...] grandfather of this kind of game &#8211; made it feel like all things were possible. And, during my SysOp days on my bulletin board, I fell in love with a particular doorgame called NetRunner (shown above): a 1993 ASCII-based [...]</p>
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		<title>Comment on 55 Nights of Node.Hack &#8211; Plan Your Game, Pt. 1 by ernest</title>
		<link>http://www.charlesncox.com/blog/2011/09/55-nights-of-node-hack-plan-your-game-pt-1/comment-page-1/#comment-6554</link>
		<dc:creator>ernest</dc:creator>
		<pubDate>Mon, 26 Sep 2011 19:26:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.charlesncox.com/blog/?p=1876#comment-6554</guid>
		<description>That&#039;s cool that you have a timeline figured out now. When I was working on the karaoke app it took me 5 months to get the whole thing nailed down, refined and finished up. It was a great experience to plan something from a csv file and transform it into a working app.</description>
		<content:encoded><![CDATA[<p>That&#8217;s cool that you have a timeline figured out now. When I was working on the karaoke app it took me 5 months to get the whole thing nailed down, refined and finished up. It was a great experience to plan something from a csv file and transform it into a working app.</p>
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		<title>Comment on In Defense of The Offense of The Defense of Steely Dan by &#187; Failure Week: The Final Lesson is Karaoke Charles N. Cox Dot Com</title>
		<link>http://www.charlesncox.com/blog/2010/01/in-defense-of-the-offense-of-the-defense-of-steely-dan/comment-page-1/#comment-6526</link>
		<dc:creator>&#187; Failure Week: The Final Lesson is Karaoke Charles N. Cox Dot Com</dc:creator>
		<pubDate>Mon, 19 Sep 2011 00:06:57 +0000</pubDate>
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		<description>[...] been a Steely Dan fan for a while &#8211; even if I do rip on them a bit. When I first found the karaoke book at a bar up north, I was possessed of a set of Steely Dan to [...]</description>
		<content:encoded><![CDATA[<p>[...] been a Steely Dan fan for a while &#8211; even if I do rip on them a bit. When I first found the karaoke book at a bar up north, I was possessed of a set of Steely Dan to [...]</p>
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		<title>Comment on Tommy&#8217;s Look by &#187; Marissa&#8217;s Look Charles N. Cox Dot Com</title>
		<link>http://www.charlesncox.com/blog/2011/03/tommys-look/comment-page-1/#comment-6509</link>
		<dc:creator>&#187; Marissa&#8217;s Look Charles N. Cox Dot Com</dc:creator>
		<pubDate>Thu, 15 Sep 2011 22:55:19 +0000</pubDate>
		<guid isPermaLink="false">http://alreadyintheair.com/?p=50#comment-6509</guid>
		<description>[...] already know Tommy Eighty-Eight. Marissa is his other half. Together, they make enough of a pack to survive in the City. Fed enough [...]</description>
		<content:encoded><![CDATA[<p>[...] already know Tommy Eighty-Eight. Marissa is his other half. Together, they make enough of a pack to survive in the City. Fed enough [...]</p>
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